Lectures
Lectures sessions will help you understand the theory and concepts behind games.
Lecture 1: Introduction to Git
Lecture 2: Introduction to Game Loop
Lecture 3: Introduction to Sprites
Lecture 4: Introduction to Collisions
Lecture 5: Introduction to Animations
Lecture 6: Introduction to Scenes
Lecture 7: Introduction to Audio
Lecture 8: Introduction to Tilemaps
Lecture 9: Introduction to Game Physics
Lecture 10: Introduction to IA and states