Lectures

Lectures sessions will help you understand the theory and concepts behind games.

Lecture 1: Introduction to Git

Lecture 2: Introduction to Game Loop

Lecture 3: Introduction to Sprites

Lecture 4: Introduction to Collisions

Lecture 5: Introduction to Animations

Lecture 6: Introduction to Scenes

Lecture 7: Introduction to Audio

Lecture 8: Introduction to Tilemaps

Lecture 9: Introduction to Game Physics

Lecture 10: Introduction to IA and states